Uncharted 4: A Thief’s End Pushes the PS4 to the Limit: FastAGI Can Push Your Asterisk Contact Center There As Well

On May 10th, Naughty Dog released the 4th and likely final installment of the Uncharted series, with Uncharted 4: A Thief’s End. The Uncharted series is definitely one of my favourite sets of games, so I was looking forward to the 10th for a long time. Reviews are glowing. Digital Foundry called it a “technical powerhouse” and “the best-looking console game we’ve ever tested.” That’s some high praise regarding how this title pushes the limits of the PS4’s capabilities. What can you do to push the limits of your Asterisk-based contact center without needing to upgrade your hardware? Let’s take a look at FastAGI. Continue reading “Uncharted 4: A Thief’s End Pushes the PS4 to the Limit: FastAGI Can Push Your Asterisk Contact Center There As Well”

Broken Knight: Consequences of Rushing into Production

Tuesday June 23rd was a huge day for people like me in the video game world. Batman: Arkham Knight was releasing and all of the reviews had been stellar. Reviews were glowing about how flawlessly the game ran and performed on the PS4, which made me incredibly happy as the PS4 is my platform of choice. However, the PC port of the game was a complete disaster. The game was so broken on PC that the publisher has stopped selling the PC version until it is fixed. That is quite a blow to all the PC players out there and puts a really ugly stamp on the game itself. The game itself had been delayed twice, and it appears that even with these delays, the PC version was still rushed into production. Continue reading “Broken Knight: Consequences of Rushing into Production”